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Old Aug 14, 2010, 04:35 AM // 04:35   #21
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nah i gotta say.. i do some nice damdge with that insta cast MS+searing flames+rodgorts invocation. just saying
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Old Aug 14, 2010, 05:10 AM // 05:10   #22
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nah i gotta say.. i do some nice damdge with that insta cast MS+searing flames+rodgorts invocation. just saying
Their armor makes those skills have flimsy damage...and those are 3 of the most powerful skills in fire magic. The only umph you would get would be from the KD and the burning...but you'd be out 65 energy plus exhaustion.

When at the same time you could blow through a 45 energy combo of arcane echo roj roj which will do much much much more damage in HM.

In NM it's a different story.
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Old Aug 14, 2010, 05:32 AM // 05:32   #23
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you may be right. i dont typically notice my energy in pvE because i always have aura of restoration and flame attunement on. And usually those skills cause enough AoE burning that i its preety much constant and it literally jsut eats though any prot/healign they have.

now with monks i can understand the Roj RoJ thing but i was playing an RoJ monk in NM NF earlier... it just seemed preety lack luster even against lvl 10 mobs . so you may be right but also my skill only rely on elementalist profession line.. monks usually have to go/me to be able to spam the high calibur damdadge skills.
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Old Aug 14, 2010, 06:27 PM // 18:27   #24
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Mo/Rt spirit spammer when i was vanquishing etc. HB/UA when playing with guildies. Sometimes RoJ or bonder. However, i use her almost only when playing with guildies (she's my main, so when i'm not playing with guildies what i do is creating some new char to explore pre-searing out of boredom, or nothing at all), and being more than one human (friends), almost every build works well, the important thing is to have fun
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Old Aug 14, 2010, 06:59 PM // 18:59   #25
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answer to ur question: everyone
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Old Aug 14, 2010, 10:08 PM // 22:08   #26
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I played one seriously for a while, but once I got into the ritualist, I haven't really looked back. I ran simple builds on my monk but once I found Soul Twisting/Ritual Lord with a buffet of spirits to tow around with some optional goodies, it's just so much nicer. Smiting is boring as heck, too, and I never did like 55/600.
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Old Aug 15, 2010, 01:41 AM // 01:41   #27
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As already mentioned, monk is slowly losing it`s place in GW. If i need prot, i`ll go as ST rit and if i need heal, i`ll go as E/Mo ER infuser. So, daggers and scythe doesn`t seem like a bad idea after all. Other than that, monks are still useful as ua or hb in doa. Or as Mo/P smiters/runners in JQ.
I hope when GW2 comes out, skills will be extra-fine tuned, so no buffs-nerfs or other kind of bs won`t destroy the game as it happened with GW. When first nerf happened, it spelled doom on the future of the game. So, please Anet, just take your time, fine tune the skills, do excellent balancing job, and no more buff/nerf bs in the future, ok? Or i`m moving to LotRO for good. And i probably won`t be the only one fed up with your incompetence to fine tune the game. Oh, and i don`t give a wooden nickel about your deadlines, or any other in-company matters. I want a damn good product and if you can`t make it happen, than there are other choices out there that can.

All this ranting is primarily bcs i love my monk, did so much with her, just so it collects virtual dust now. GW is starting to suck big time.
I couldn't agree with you more as I would like to see Monks in GW2.I will probably be working on my Cleric on PWI.I will be working on some goals for my Monk as well like some EoTN Armour and if ecto ever comes down I might might get it.

I wouldn't mind knowing what build that is Swahnee you did HM with.

I actually played last night as heal/protect hybrid not smiter in Ruins of Morah mission in HM.We did quite well and I surprise myself as I one of two Monks on.I haven't done any support work like that in over a year or so.
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Old Aug 15, 2010, 02:32 AM // 02:32   #28
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Originally Posted by Tobi Madera View Post

now with monks i can understand the Roj RoJ thing but i was playing an RoJ monk in NM NF earlier... it just seemed preety lack luster even against lvl 10 mobs . so you may be right but also my skill only rely on elementalist profession line.. monks usually have to go/me to be able to spam the high calibur damdadge skills.
That's because monk AoE is more concentrated than ele AoE.

Normal mode and hard mode are very different in terms of ele damage. As in the ele deals laughable aoe damage with fire, earth, and water.Monks deal the same amount of damage. Thus they are inherently better.
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Old Aug 15, 2010, 07:32 PM // 19:32   #29
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Originally Posted by belshazaarswrath View Post
That's because monk AoE is more concentrated than ele AoE.

[...]

Monks deal the same amount of damage. Thus they are inherently better.
How is having the same amount of damage in anyway "inherently" make something better? What does "concentrated" suppose to mean? Smite is a terrible general play attribute when it's alone.

No offense, but many of your posts seem like gibberish.

Last edited by Cuilan; Aug 15, 2010 at 07:53 PM // 19:53..
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Old Aug 15, 2010, 09:32 PM // 21:32   #30
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How is having the same amount of damage in anyway "inherently" make something better? What does "concentrated" suppose to mean? Smite is a terrible general play attribute when it's alone.
As in holy damage deals the same amount of damage in hard mode as it does in hard mode while fire deals considerably less. You couldn't gleam that from what I said?

Also what the hell do you think concentrated means? Not as big of an area of effect.
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Old Aug 15, 2010, 09:36 PM // 21:36   #31
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That doesn't make something better if they're doing the same amount of damage.

Last edited by Cuilan; Aug 16, 2010 at 03:14 AM // 03:14..
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Old Aug 16, 2010, 08:07 AM // 08:07   #32
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>.> I play my monk!! She's one of my main three characters (Mesmer, Ritualist [Restoration], and Monk).

I play my monk in NM and (mostly) HM PvE as healing or heal/prot. I play with PuGs and my guild/alliance, I play ZMs/ZBs, elite missions, and random crap somebody felt like screwing around with. When I play my ritualist in a non-elite mission, I play Restro as much as possible. I don't like PvP, and I don't play it often (I firmly believe that I am doing my part for the Kurzicks by not AB'ing), but when I do I usually take my monk and try to look for protection or heal/smite builds that are acceptable in whatever ring I've wandered into.
I will not run smite builds in PvE with my monk. Or SoS, or DwG, etc. I have never enjoyed playing a healer with full H/H's, but between time in DoA (etc) and time with guildmates/friends that is not an issue. (Lucky me.)

I legitimately enjoy healing/support classes, and the arse who wrote the article for GW2 explaining why there's not a primary healing class got it completely wrong as to why people enjoy playing that type of role. I was looking forward to having a primary healer as my first main in GW2 (my primary main in gw is mesmer), and since the announcement my interest in GW2 has been dropping with every new bad news they've put out.
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Old Aug 16, 2010, 08:41 AM // 08:41   #33
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Originally Posted by Cuilan View Post
That doesn't make something better if they're doing the same amount of damage.
You seriously can't be this thick...
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Old Aug 16, 2010, 05:12 PM // 17:12   #34
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No, I just use common sense and think for myself instead of looking for what others say.
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Old Aug 16, 2010, 05:27 PM // 17:27   #35
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Originally Posted by Cuilan View Post
No, I just use common sense and think for myself instead of looking for what others say.
OK obviously I have to spell this out for you in the simplest of possible terms.

Elementalist deals 100 damage with Searing Flames in normal mode against a White Mantle Dervish (this is an example). In hard mode the elementalist deals deals 40 damage.

Monk deals 200 damage with Ray of Judgement in normal mode against the same Dervish. In hard mode the monk also deals 200 damage with Ray of Judgement.

Therefore monks can deal the same high amount of damage in Hard Mode as they do in normal mode with holy damage. While elementalists don't have this luxury.

So monks are better at dealing damage in hard mode because their damage is the same as it is in normal mode.


Now I would appreciate it if you could get the hell off my case.
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Old Aug 16, 2010, 05:53 PM // 17:53   #36
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I would gladly get off your case if you didn't make up wild numbers and really flawed reasoning behind what's better. As your reasoning really is poor and only takes one part into consideration.

Last edited by Cuilan; Aug 16, 2010 at 05:58 PM // 17:58..
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Old Aug 16, 2010, 07:42 PM // 19:42   #37
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Originally Posted by Cuilan View Post
I would gladly get off your case if you didn't make up wild numbers and really flawed reasoning behind what's better. As your reasoning really is poor and only takes one part into consideration.
This made me giggle a little bit, mostly because i've never even read a single argument from you that wasn't completely saturated in fallacy.
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Old Aug 16, 2010, 08:02 PM // 20:02   #38
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This made me giggle a little bit, mostly because i've never even read a single argument from you that wasn't completely saturated in fallacy.
Oh thank God. I thought I was crazy or something. You understand what I'm saying right?
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Old Aug 16, 2010, 08:25 PM // 20:25   #39
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Oh thank God. I thought I was crazy or something. You understand what I'm saying right?
It was clear as day the first time you mentioned it, iridium is in awe of the density of this Cuilan, better not waste any more time "debating" with him/her/it, it's a waste of time on an epic scale.
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Old Aug 16, 2010, 08:50 PM // 20:50   #40
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Originally Posted by Nubarus View Post
It was clear as day the first time you mentioned it, iridium is in awe of the density of this Cuilan, better not waste any more time "debating" with him/her/it, it's a waste of time on an epic scale.
Loooooooooooool that was the funniest thing I've ever read on Guru. Which isn't saying much...but it was pretty damn funny.
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